|
|
DustyMiller
BGF Devs
Full Member
 
Offline
Gender: 
Posts: 101
A genius with explosives.
|
« Reply #60 on: July 07, 2009, 10:32:14 AM » |
|
lol  . I can't compete with that obscure form of life that seems to have sprung alive in BG42  Who ever thought the bots would get so bored ? Must be those empty servers left running since 2006.  Here is a shot from me playing with the HUD off. It's surprisingly easy to play without a map or anything. A sort of "realistic" mode I guess. Now I just have to make autohotkey handle the hud on/off command.
|
|
|
|
|
Logged
|
Tally Ho !
|
|
|
|
|
|
Cabrio
|
« Reply #61 on: July 09, 2009, 08:12:30 AM » |
|
 Crash on Surigao 
|
|
|
|
|
Logged
|
|
|
|
|
|
|
SargeSurfat
|
« Reply #62 on: July 09, 2009, 08:29:43 AM » |
|
lol...  Was fun to play the map yesterday! Epic battleship duels!
|
|
|
|
|
Logged
|
|
|
|
|
|
Afri Cola
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1404
|
« Reply #63 on: July 09, 2009, 08:46:05 AM » |
|
Amazing funny 
|
|
|
|
|
Logged
|
|
|
|
|
|
DustyMiller
BGF Devs
Full Member
 
Offline
Gender: 
Posts: 101
A genius with explosives.
|
« Reply #64 on: July 09, 2009, 09:08:01 AM » |
|
Is that rush hour in the channel ?
|
|
|
|
|
Logged
|
Tally Ho !
|
|
|
|
|
Gnomey
World Traveller
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1911
|
« Reply #65 on: July 09, 2009, 02:28:10 PM » |
|
Until the game crashed (at least for me at the end). That crash was funny though, I thought I (Yamato) was going to capsize  . Was some great duels though.
|
|
|
|
|
Logged
|
|
|
|
|
|
|
2-285
|
« Reply #66 on: July 09, 2009, 03:01:45 PM » |
|
Yeah it was a crazy battle yesterrday hihi, could someone from the Japanese side, who drove the Yamato, say how many damage the Torpedos from the Destroyer caused?
|
|
|
|
|
Logged
|
|
|
|
|
|
|
SargeSurfat
|
« Reply #67 on: July 09, 2009, 03:18:07 PM » |
|
Don´t forget that we have increased the battleships hitpoints massivly on this map to give them a longer survivability. Torpedos wouldn´t harm them as much as on other maps.
|
|
|
|
|
Logged
|
|
|
|
|
|
Scottsman
Associates
Hero Member
 
Offline
Gender: 
Posts: 567
Scottsman
|
« Reply #68 on: July 10, 2009, 09:47:29 AM » |
|
Man, I have got to get online with you guys 
|
|
|
|
|
Logged
|
|
|
|
|
|
Afri Cola
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1404
|
« Reply #69 on: July 10, 2009, 10:30:01 AM » |
|
Just do it 
|
|
|
|
|
Logged
|
|
|
|
|
|
Gnomey
World Traveller
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1911
|
« Reply #70 on: July 10, 2009, 02:01:14 PM » |
|
Yeah it was a crazy battle yesterrday hihi, could someone from the Japanese side, who drove the Yamato, say how many damage the Torpedos from the Destroyer caused?
Had little test with it on Bloody Ridge COOP. Seems to take at least 8 (was dropping from the air). It took me a couple of runs (TBD-Kate-Kate-Kate (boom)). I missed with some. Will check again.
|
|
|
|
|
Logged
|
|
|
|
|
|
Q
Associates
Hero Member
 
Offline
Gender: 
Posts: 820
Where did the rest of my head go?
|
« Reply #71 on: July 10, 2009, 02:30:25 PM » |
|
 Crash on Surigao  Makes me regret not being able to attend the 3rd night of online betatest... T_T
|
|
|
|
|
Logged
|
|
|
|
|
|
DustyMiller
BGF Devs
Full Member
 
Offline
Gender: 
Posts: 101
A genius with explosives.
|
« Reply #72 on: July 10, 2009, 07:52:37 PM » |
|
Here is the Autohotkey code to turn the hud on/off. Works, but don't use ESC to enter the menu while the hud is off because things go a little screwy if you do. I should probably block the use of ESC when it's off. ; Hud on/off in BF1942. Note: menu must not be entered in hud off state #UseHook
; Win+G - HUD OFF #g:: ;IfWinExist BF1942 Send, ``hud{SPACE}0{ENTER}`` return
; Win+H - HUD ON #h:: ;IfWinExist BF1942` Send, ``hud{SPACE}1{ENTER}`` return #UseHook off
|
|
|
|
|
Logged
|
Tally Ho !
|
|
|
|
|
Gnomey
World Traveller
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1911
|
« Reply #73 on: July 10, 2009, 08:05:37 PM » |
|
Bots hacking as usual --> submersible PT boat (stayed under for at least 10 minutes before being killed). 
|
|
|
|
|
Logged
|
|
|
|
|
|
Gnomey
World Traveller
Core Team
Hero Member
 
Offline
Gender: 
Posts: 1911
|
« Reply #74 on: July 11, 2009, 03:11:23 PM » |
|
Yeah it was a crazy battle yesterrday hihi, could someone from the Japanese side, who drove the Yamato, say how many damage the Torpedos from the Destroyer caused?
Had little test with it on Bloody Ridge COOP. Seems to take at least 8 (was dropping from the air). It took me a couple of runs (TBD-Kate-Kate-Kate (boom)). I missed with some. Will check again. Tested this again last night with a PT boat. Seem to take at least 14 to sink the Yamato (or at least it took me at least 14 none of which missed).
|
|
|
|
|
Logged
|
|
|
|
|